Illia Statkevych
Illia Statkevych
Technical Artist Generalist | Game Developer
Sydney, Australia

Summary

Illia is a Technical Artist Generalist and an Indie Game Dev specializing in procedural content creation with a passion for real-time, games and VR. He's a former senior full-stack UX R&D software engineer, tech & project lead with a decade of experience switching to VFX after working on some indie game projects. Currently, Illia's got about 5 years in the VFX industry working as a CG Generalist on a number of Marvel & DC films and TV shows (as part of Weta Digital), a stylized animation for Netflix, small VR projects, and AAA game cinematics (as part of various smaller studious) primarily using Houdini, Substance and Unreal Engine.

Illia has also got team-leading experience and is a co-founder of First Iteration, an emerging indie game development studio that aspires to blend the boundaries between art and technology.

Skills

VRRealtimeProcedural ModellingTexturingLook DevelopmentLightingPost-processingProgramming

Software proficiency

Houdini
Houdini
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Nuke
Nuke
Katana
Katana
RenderMan
RenderMan
DaVinci Resolve
DaVinci Resolve
Blender
Blender
Mari
Mari
Maya
Maya
Photoshop
Photoshop
C#
C#
Shotgun
Shotgun
After Effects
After Effects